In this animated object, students observe how ATP energy is used to move substances across the cell membrane from an area of lower concentration to an area of higher concentration and when something too large needs to get in or out of a cell.
In this interactive object, learners get a hit each time they answer a question correctly. A student may test his/her drug calculation skills by playing the baseball game alone, against the computer, or against another player.
Learners follow the FMEA process to predict potential failures and to prevent them. This activity uses the example of getting to work to help participants comprehend the concepts and to apply them to their own work processes.