Augmented and Virtual Reality: What's the Big Deal?
This game is designed to help players build their declarative and conceptual knowledge of augmented and virtual reality and their place in the K-12 classroom.
This game is designed for a fun learning activities in classroom for elementary school. This game consists of questions from chapter of electrochemistry and redox reaction.
After dividing the classroom into two groups, X’s and O’s, each group will go head to head against each other in naming verb tenses, given a verb. When the students successfully guess the verb tense, they gain the opportunity to score. Three X’s or three O’s in a row win the game.
As cell phones have become commonplace and increasingly functional, mobile learning offers a compelling alternative to traditional classroom and other e-learning.