Curriculum Concepts
This is a game to evaluate the material from the presentation.Words you need to look: Syllabus, Phantom, Societal, Hidden, Curriculum, Explicit, Internal, Null, Received, Covert, Curricular, Electronic, Philosophical, In Use, Rhetorical, Concomitant.
Created Date
10.28.21
Last Updated
10.29.21
Viewed 27 Times
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Topics of this game:
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Is a statement of topics to be studied in the course.
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i.e. the behaviors, knowledge and performances that the learner infers to be important.
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As it is defined from its early Latin origins, means literally to run a course.
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Type of curriculum that may be received at church, in the context of religious expression, lessons on values, ethics or morals, molded behaviours...
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Elements are comprised from ideas offered by policymakers, school officials, administrators, or politicians.
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Is the actual curriculum that is delivered and presented by each teacher. (2w)
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Those concepts and content that are truly learned and remembered.
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Processes, content, knowledge combined with the experiences and realities of the learner to create new knowledge.
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Those lessons learned through searching the Internet for information, or through using e-forms of communication.
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Child-centered, society-centered, knowledge-centered, or eclectic.
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Idealism, Realism, Perennialism, Essetialism, Experimentalism, Existentialism, Constructivism, Reconstructivism.
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It may refer to a curriculum document, texts, films, and supportive teaching materials. (Also known as Overt or Written).
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Socializing forces that "educate" all of us throughout our lives.
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Positive or negative messages, depending on the models provided and the perspectives of the learner or the observer. (Also known as Hidden).
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We do not teach, thus giving students the message that these elements are not important in their educational experiences or in our society.
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Messages prevalent in and through exposure to any type of media.
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