Making MAGIC in the Classroom
Review concepts taught in the MAGIC class for educators.
Created Date
07.19.23
Last Updated
07.24.23
Viewed 6 Times
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Topics of this game:
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What can you do to spark excitement in your students before they enter the classroom?
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What are two reasons to play games in the classroom?
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True or false: Technology has no place in the classroom.
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True or False: Playing games can be a way to differentiate instruction.
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A way to keep your class lessons interesting and motivating is
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___________ is one way to help students become motivated to learn at the beginning of the day.
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_______________ helps students commit new learning to their long term memory.
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To stimulate curiosity
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The final step of the Innovation Design Process requires student to
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______________ makes learning engaging and memorable while deepening understanding.
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