Joseph Shaw- Design Part 1
The Design Part 1
LEAN 5S
Guide the snake to the correct answers without touching the edges of the game board! This game is not easy!
JIDOKA
Multiple answers appear as moving targets, which the learner must “shoot.” Learners can pick the speed and may email the game link to a friend to compete for the highest score. The ideal content to use in this game is information that needs to be recalled quickly.
LEAN 5 (MALAY VERS)
Bimbing ular ke jawapan yang betul tanpa menyentuh tepi papan permainan! Permainan ini tidak mudah!
Sustainable Development - True or False
Another game for my exhibition project.
ing electrica RSE (Electrical Engineering)
hablemos de Responsabilidad Social Empresarial
Logic Symbols
Give the correct definition for digital logic gates
Grammar M3 - Past Tense
Past Tenses
AET 1 Review - Customer Service
AET 1 Review
Cloud Computing
Players will use their knowledge of Cloud Computing to slither their snake to the end!