Data Flow on the Internet
By Mark Puig
In this learning activity you'll examine how a data file is broken into packets and transmitted over the Internet.
Clients and Servers
By Terry Bartelt
In this learning activity you'll observe how computers operate in a client-server network operating system and consider the advantages and disadvantages of such a system.
In this learning activity you'll examine how routers transfer data between local area networks and the Internet.
By Brett Sheleski
Peer-to-Peer Operating Systems
In this learning activity you'll examine how computers operate in a peer-to-peer network operating system.
What is the .Net Framework?
In this learning activity you'll discover what the .NET Framework is, what problems it solves, and how it came to be.
Twisted Pair Cable Noise Immunity
In this learning activity you'll explore how to reduce electromagnetic interference (EMI) and crosstalk between adjacent wires.
User Experience Design: What is User Experience Design?
By Kimberly Reed
In this learning activity you'll explore an overview of User Experience Design and recognize how User Experience Design (UXD) can make you a better designer.
SEO - Promoting your Website
This learning object explains new, free, and traditional ways to market your website.
Fibre Channel Storage Area Networks
By Steve Ebben
Fibre Channel storage area networks can play a pivotal role in the performance of cloud computing. This learning activity
will explain the benefits, components, and some basic configurations of fibre channel networks.
Programming in C++ Using Constants
By Ryan Appel
In this learning activity you'll discover the const keyword and it’s uses in C++.
Strings in the .NET Framework
In this activity, we will explain the string datatype in the .net framework and cover the peculiarities of a reference type that appears to behave like value type.
Achieve Persistence on the Web
By Joseph Wetzel
In this learning activity you'll discover the disconnected nature of the HTTP request-response model including some methods of persisting state and the security implications.
In this animated activity, learners examine how an electronic converter changes digital signals to analog signals. Sections of a synthesizer are identified, and the operation of a D/A converter is demonstrated.
Firewalls: Relationships Among Firewall Perimeters
By Joseph Wetzel, Douglas Tabbutt
In this learning activity you'll examine how firewalls block viruses by discussing trusted, semi-trusted, and untrusted networks.
User Experience Design: What is Usability?
In this learning activity you'll explain how how Usability fits into User Experience Design.
Working with Zip Files
In this learning activity you'll learn what Zip files are, their origins, and how to work with them in Windows.
In this learning activity you'll explore the physical construction and operation of single-mode and multi-mode fiber-optic cables used in networking.
User Experience Design: Fitts Law
In this activity, you'll learn how Fitt's Law applies to user experience design.
Switches and Hubs
Learners view animations showing how hubs and switches work in local area network configurations.
What is an Algorithm?
In this learning activity, we’ll learn what an algorithm is.
IT Stress Management - Root Cause
In this learning activity you'll explore how finding and understanding the root cause of stressors can help reduce stress in your life.
Object or Class?
By Jay Stulo
In this learning activity, you'll watch an animated explanation of the terms class and object as used by computer programmers, and then contrast the differences.
Firewall: Stateful Packet Inspection
In this learning activity you'll examine a stateful packet inspection firewall that keeps track of legitimate Internet service requests, also known as dynamic packet filtering.