By Terry Bartelt
In this learning activity you'll examine the RG ratings, networking applications, and types of connections for various coaxial cables.
Bandwidth Capacity Techniques
By Dennis Fontaine, Terry Bartelt
In this learning activity you'll follow the process of converting digital data into a series of analog signals.
IT Project Management: Agile Scrum
By Kimberly Reed
In this learning activity, you’ll be introduced to how the Agile software development methodology uses the scrum framework.
Understanding Common DDL Statements
In this learning activity, you’ll explore the Data Definition Language (DDL) including its three main commands: CREATE, ALTER, and DROP.
Understanding HTML Pathing
By Jay Stulo
In this animated activity, learners study the difference between relative and absolute paths and how each can be used to create links to html resources. A short quiz completes the activity.This learning object has audio content.
High Speed Ethernet
Learners identify the advantages and disadvantages of four versions of high speed Ethernet. A short quiz completes the activity.
IT Project Management: Combined Methodologies
Explore how to combine Waterfall and Agile methodologies for your next software development project.
By Dar DeBruin-Hein
In this interactive learning object, the student matches the names of software with their definitions and categorizes computer terms according to the appropriate software.
In this learning activity you'll explore the process that servers follow to take a name entered on a computer browser and convert it to an IP address.
Firewall: Network Address Translation/Port Address Translation
By Joseph Wetzel, Douglas Tabbutt
In this learning activity you'll examine how network address translation works.
By Joseph Wetzel
In this learning activity, you'll explore what malware is, what the different types of malware are, and how you can protect your computer from these threats.
Comparing Analog and Digital Signals
Learners compare animations of analog and digital data signals. A short quiz completes the activity.
Async and Await
In this learning activity, we’ll explore how async and await is used in mobile programming to allow multiple tasks to happen at once.
How Switches Increase Speed
In this learning activity you'll observe how switches are used in local area networks to increase data transmission speeds.
In this learning activity, we’ll explore what RESTful services are, how they interact with clients and servers, and finally, understand how it works within an HTTP framework.
Nanotechnology: In the Beginning
By Weldon Faull
Learners listen to a lecture given during the early days of nanotechnology titled, “There’s Plenty of Room at the Bottom.” Dr. Richard Feynman made the presentation to the American Physical Society on December 29, 1959. Animation makes this lecture fun to absorb.
Learners consider the most common types of electromagnetic waves and the kinds of hardware used in a wireless network. A short quiz completes the activity.
Visual Studio: Creating a New VSTS Repository
By Brian Foote
In this learning activity, you'll practice creating a new repository in Visual Studio Online, a cloud-based version control system.
Understanding Cloud Service Types
By Jeff Sonnleitner
You'll explore the three main services of cloud computing: Software as a service, Platform as a Service, and Infrastructure as a Service.
The Ethernet Frame
Learners view the seven segments of an Ethernet frame and the types of information each represents.
An Introduction to Motor Proteins and Nanotechnology
By Barbara Liang
In this animated object, learners consider how nanoscientists are mimicking intracellular movements when building nanobots.
Data Flow on the Internet
By Mark Puig
In this learning activity you'll examine how a data file is broken into packets and transmitted over the Internet.
Learners observe animations showing how data is converted between serial and parallel flow.
An Overview of IT Project Management
In this learning activity, you’ll be introduced to the many responsibilities of being an IT project manager.
In this learning activity you'll examine how a large computer network is configured.