An Algorithm for Converting a Decimal Number to a Binary Number
By Kevin Ritzman
In this learning activity you'll examine a systematic method for converting a decimal number (base 10) into a binary number (base 2).
An Algorithm for Converting a Binary Number to a Decimal Number
In this learning activity you'll examine two methods for converting a binary number to a decimal number.
Object or Class?
By Jay Stulo
In this learning activity, you'll watch an animated explanation of the terms class and object as used by computer programmers, and then contrast the differences.
How to Evaluate a Problem Statement using MEA and IPO Techniques
By Matthew Green
In this learning activity you'll discover how to evaluate a problem statement using both the MEA and the IP Techniques.
Visual Logic Basic Programming: Using Flow Charts
By Jason Vosters
In this learning activity you'll understand what flow charts are and how they're used to create computer programs.
Subtracting Binary Numbers by Adding the 2's Complement
In this learning activity you'll solve three binary subtraction problems using the 2's complement method.
Variables in Computer Programming (JavaScript)
By carlfranklin
In this learning activity you'll review what a variable is, how to use variables in JavaScript, and how the computer works with variables.
An Overview of the Raspberry Pi
By Joseph Wetzel
In this learning activity you'll discover what the Raspberry Pi is, how it's used, and some projects you can do at home.
What is an Algorithm?
In this learning activity, we’ll learn what an algorithm is.
What is the .Net Framework?
In this learning activity you'll discover what the .NET Framework is, what problems it solves, and how it came to be.
Debugging: What is It?
Learn more about debugging including: what it is, why we use it, and what it looks like in action.
Pointers In C++
By Ryan Appel
In this learning activity you'll be introduced to programming pointers compatible with both the C and C++ languages.
Programming in C++ Using Constants
In this learning activity you'll discover the const keyword and it’s uses in C++.
Variables in Computer Programming (C#)
In this learning activity you'll define what a variable is, how they're used in the C# programming language, and how the computer works with variables under the hood.
Value Types and Reference Types in the .Net Framework
In this learning activity you'll discover the functional differences between value and reference types within the .Net framework.
Instantiation: Constructing an Object
In this learning activity you'll discover how constructors in the C# programming language are used to instantiate objects.
Parameters and Arguments
In this learning activity, you’ll discover the difference between a parameter and an argument.
CRUD Applications - Create Retrieve Update Delete
In this learning activity you'll discover what C.R.U.D. applications are and how they're used in everyday life.
Recursion - See Recursion
In this learning object you'll learn what recursion is and how to use it.
Strings in the .NET Framework
By Brett Sheleski
In this activity, we will explain the string datatype in the .net framework and cover the peculiarities of a reference type that appears to behave like value type.
Attributes of a Class: Fields and Properties
In this learning activity you'll discover how C#, attributes provide a way of associating data with an object in two forms - Fields and Properties.
Visual Studio: Connecting to Team Foundation Service
By Brian Foote
In this learning activity, you’ll practice connecting to the Team Foundation Service (TFS) and your local code repository to get existing code.
Visual Studio: Creating a New VSTS Repository
In this learning activity, you'll practice creating a new repository in Visual Studio Online, a cloud-based version control system.
Async and Await
In this learning activity, we’ll explore how async and await is used in mobile programming to allow multiple tasks to happen at once.
CreateJS Cardioid
An interactive html page that allows the user to manipulate a Cardioid-like shape generated by lines.