Instantiation: Constructing an Object
By Jay Stulo
In this learning activity you'll discover how constructors in the C# programming language are used to instantiate objects.
Recursion - See Recursion
By carlfranklin
In this learning object you'll learn what recursion is and how to use it.
User Experience Design: Usability Testing
By Kimberly Reed
In this learning activity, you will learn about usability testing.
Firewalls: Packet Filters
By Joseph Wetzel, Douglas Tabbutt
In this learning activity you'll create a packet filter.
How Switches Increase Speed
By Terry Bartelt
In this learning activity you'll observe how switches are used in local area networks to increase data transmission speeds.
Domain Model
In this learning activity you'll examine how a large computer network is configured.
Basics of the SELECT Statement
By Glen Orsburn
Learners use this Structured Query Language tutorial to gain an understanding of how a SELECT statement is built. This learning object has audio content.
User Experience Design : Remote vs. In-Person Usability Testing
In this activity, you'll discover the differences, advantages, and disadvantages of remote and in-person usability testing.
Pointers In C++
By Ryan Appel
In this learning activity you'll be introduced to programming pointers compatible with both the C and C++ languages.
The Ethernet Frame
Learners view the seven segments of an Ethernet frame and the types of information each represents.
Bandwidth Capacity Techniques
By Dennis Fontaine, Terry Bartelt
In this learning activity you'll follow the process of converting digital data into a series of analog signals.
Visual Studio: Connecting to Team Foundation Service
By Brian Foote
In this learning activity, you’ll practice connecting to the Team Foundation Service (TFS) and your local code repository to get existing code.
How the Ethernet Works
In this learning activity you'll explore how computers connected on a network use Ethernet technology.
Restful Services
By Joseph Wetzel
In this learning activity, we’ll explore what RESTful services are, how they interact with clients and servers, and finally, understand how it works within an HTTP framework.
Name Servers
In this learning activity you'll explore the process that servers follow to take a name entered on a computer browser and convert it to an IP address.
Components of a Data Center
By tkenton
In this learning activity you'll describe the typical components of a data center.
CRC – Cyclic Redundancy Check
By Dawn Rohm
In this learning activity, you’ll be introduced to what the CRC is, the technology behind it, and how it’s performed.
Network Topologies
In this learning activity, you'll examine the different ways in which computers and other equipment are physically connected in local area networks and the advantages and disadvantages of each topology.
IT Project Management: Agile Scrum
In this learning activity, you’ll be introduced to how the Agile software development methodology uses the scrum framework.
User Experience Design: User Experience Testing
In this learning activity, you'll be introduced to user experience testing.
Normalization – 3rd Normal Form
By jamiecchavez
In this learning activity, you'll be introduced to Third Normal Form and you'll design a table following these rules.
Debugging: Immediate Window
In this learning activity, you'll explore the Immediate Window including what is it and how you use it?
Routers: Logical Addresses
By Joseph Wetzel, Jeff Sonnleitner
In this learning activity you'll examine how logical addresses work. The IP address is the logical address assigned to a connection by the ISP or network administrator.
IP Addressing and Subnetting
In this learning activity you'll review how a local area network computer uses a subnet mask to determine if its message is intended for a computer on the same network or on a remote network.
The IP Address Format
In this learning activity you'll examine the format of an IP address and interpret the octet by converting between decimal and binary numbers.