Fibre Channel Storage Area Networks
By Steve Ebben
Fibre Channel storage area networks can play a pivotal role in the performance of cloud computing. This learning activity
will explain the benefits, components, and some basic configurations of fibre channel networks.
Finding Factorials with Recursion
By Brett Sheleski
In this activity we will discover when recursion is the best solution for your computer programming task.
Normalization – 2nd Normal Form
In this activity you'll practice designing a table in second normal form.
Database Data Types
In this activity, you'll learn about the different data types associated with databases.
Peer-to-Peer Operating Systems
By Terry Bartelt
In this learning activity you'll examine how computers operate in a peer-to-peer network operating system.
Debugging: Immediate Window
In this learning activity, you'll explore the Immediate Window including what is it and how you use it?
Pointers In C++
By Ryan Appel
In this learning activity you'll be introduced to programming pointers compatible with both the C and C++ languages.
User Experience Design : Remote vs. In-Person Usability Testing
By Kimberly Reed
In this activity, you'll discover the differences, advantages, and disadvantages of remote and in-person usability testing.
User Experience Design: Developing Personas
In this learning activity, you'll be introduced to what personas are, explore how to create one, and understand why they're important.
Recursion - See Recursion
In this learning object you'll learn what recursion is and how to use it.
How the Ethernet Works
In this learning activity you'll explore how computers connected on a network use Ethernet technology.
User Experience Design: Usability Research Methods
In this learning activity, you'll be introduced to three common usability research methods.
Bandwidth Capacity Techniques
By Dennis Fontaine, Terry Bartelt
In this learning activity you'll follow the process of converting digital data into a series of analog signals.
Debugging: What is It?
Learn more about debugging including: what it is, why we use it, and what it looks like in action.
User Experience Design: What is Usability?
In this learning activity you'll explain how how Usability fits into User Experience Design.
User Experience Design: What is User Experience Design?
In this learning activity you'll explore an overview of User Experience Design and recognize how User Experience Design (UXD) can make you a better designer.
Analog and Digital Converters
In this learning activity you'll examine how electronic converters convert between analog voltages and proportional digital signals.
In this learning activity you'll examine how a large computer network is configured.
Port Scanning - Common Network Protocols
By Joseph Wetzel
In this learning activity you'll explore three common network protocols that computers use to communicate in a network.
STP - The Spanning Tree Protocol
By Dawn Rohm
In this learning activity you'll use the Spanning Tree Protocol to correctly set up a loop-free Ethernet local area network.
Virtual Private Networks (VPN)
In this learning activity you'll explore how VPN is used to create a secure connection between two networks.
Network Internet Protocol (IPv6)
By Brett Sheleski, Terry Bartelt
In this learning activity you'll explore the IPv4 IP address scheme and the planned conversion to IPv6.
How Switches Increase Speed
In this learning activity you'll observe how switches are used in local area networks to increase data transmission speeds.
Clients and Servers
In this learning activity you'll observe how computers operate in a client-server network operating system and consider the advantages and disadvantages of such a system.
Dynamic Host Configuration Protocol
In this learning activity you'll examine the software operation Dynamic Host Configuration Protocol (DHCP), which automatically performs TCP/IP configurations.