Firewall: Network Address Translation/Port Address Translation
By Joseph Wetzel, Douglas Tabbutt
In this learning activity you'll examine how network address translation works.
JOINs (Inner, Left, Right, Full)
By jamiecchavez
In this learning activity, you’ll explore four different types of JOINs and understand how they help programmers produce readable reports.
Dynamic Host Configuration Protocol
By Terry Bartelt
In this learning activity you'll examine the software operation Dynamic Host Configuration Protocol (DHCP), which automatically performs TCP/IP configurations.
Instantiation: Constructing an Object
By Jay Stulo
In this learning activity you'll discover how constructors in the C# programming language are used to instantiate objects.
Recursion - See Recursion
By carlfranklin
In this learning object you'll learn what recursion is and how to use it.
User Experience Design: Usability Testing
By Kimberly Reed
In this learning activity, you will learn about usability testing.
Firewalls: Packet Filters
In this learning activity you'll create a packet filter.
How Switches Increase Speed
In this learning activity you'll observe how switches are used in local area networks to increase data transmission speeds.
Domain Model
In this learning activity you'll examine how a large computer network is configured.
Basics of the SELECT Statement
By Glen Orsburn
Learners use this Structured Query Language tutorial to gain an understanding of how a SELECT statement is built. This learning object has audio content.
User Experience Design : Remote vs. In-Person Usability Testing
In this activity, you'll discover the differences, advantages, and disadvantages of remote and in-person usability testing.
Pointers In C++
By Ryan Appel
In this learning activity you'll be introduced to programming pointers compatible with both the C and C++ languages.
The Ethernet Frame
Learners view the seven segments of an Ethernet frame and the types of information each represents.
Bandwidth Capacity Techniques
By Dennis Fontaine, Terry Bartelt
In this learning activity you'll follow the process of converting digital data into a series of analog signals.
Visual Studio: Connecting to Team Foundation Service
By Brian Foote
In this learning activity, you’ll practice connecting to the Team Foundation Service (TFS) and your local code repository to get existing code.
How the Ethernet Works
In this learning activity you'll explore how computers connected on a network use Ethernet technology.
Restful Services
By Joseph Wetzel
In this learning activity, we’ll explore what RESTful services are, how they interact with clients and servers, and finally, understand how it works within an HTTP framework.
Comparing Analog and Digital Signals
Learners compare animations of analog and digital data signals. A short quiz completes the activity.
Name Servers
In this learning activity you'll explore the process that servers follow to take a name entered on a computer browser and convert it to an IP address.
CRC – Cyclic Redundancy Check
By Dawn Rohm
In this learning activity, you’ll be introduced to what the CRC is, the technology behind it, and how it’s performed.
How to Send an E-mail Message
By Beth Baar
In this interactive lesson, learners read and hear instructions for sending an e-mail. Steps are given for composing an e-mail message and for sending it. Students have an opportunity to write their own messages. A quiz follows the instruction.
An Overview of IT Project Management
In this learning activity, you’ll be introduced to the many responsibilities of being an IT project manager.
Network Topologies
In this learning activity, you'll examine the different ways in which computers and other equipment are physically connected in local area networks and the advantages and disadvantages of each topology.
IT Project Management: Agile Scrum
In this learning activity, you’ll be introduced to how the Agile software development methodology uses the scrum framework.
Data Conversion
Learners observe animations showing how data is converted between serial and parallel flow.