In this interactive object, learners read about sampling plans and practice using a sampling table.
Instructions on how to wire an integrated circuit are given.
In this interactive object, learners follow steps to assemble a wire feed welding torch or gun.
Learners practice techniques to remember names when being introduced to people. This activity has audio content.
Are you a member of a fragmented, conflicted, or smooth- functioning team? Learn the characteristics of each to build a stronger team.
The learner will identify the steps and proper techniques for installing a wire spool on a welding machine.
In this scenario, learners put themselves in the place of a safety director at a local company. They watch video of an injury-causing incident and propose changes to company policies and procedures to try to maintain a safe environment.
In this learning activity you'll understand what flow charts are and how they're used to create computer programs.
In this learning activity you'll follow 11 steps to take measurements using a Vernier caliper.
Learners read a brief introduction to in-control and out-of-control conditions and view a series of distribution curves. This is a follow-up to the learning object titled "Quality Basics: Variation."
In this learning activity you'll identify the consequences of using gage blocks incorrectly.
By the end of this learning activity, you’ll know how to understand, use, and maintain different types of fire extinguishers.
Students read about the basics of using an indicator.
The learner will use an edge finder to locate the edge of a workpiece.
The learner will use the deceptively simple sine bar to measure angles to minutes or even half minutes.
Learners will test their ability to read a depth micrometer in this interactive quiz.
In this learning activity you'll explore units of measurement.
The learner will understand the structural organization of the SDS and be able to find pertinent safety information using the SDS.
The learner will learn the programming steps that are used to create circular motions with robots.
In this activity you'll explore how flowchart programs can be converted into pseudocode programming.
In this module, you'll build upon the concepts Understanding and Writing Pseudocode: The Basics, by learning new techniques and terms to make your pseudocode more complete.
Learners view wire feed power sources ranging from 110-volt, single phase units to 460-volt, three-phase units. A description and photos of each are provided.
The learner will identify the types of motion instructions used for programming a robot.
Instructions on how to use and construct a truth table for digital devices are provided.
In this animated object, learners examine the recommended procedure for troubleshooting a defective JK flip-flop using a logic pulser and probe.