By Dennis Fontaine, Terry Bartelt
In this learning activity you'll explore bandwidth.
By Terry Bartelt
In this learning activity, you'll examine the different ways in which computers and other equipment are physically connected in local area networks and the advantages and disadvantages of each topology.
Firewalls: Packet Filters
By Joseph Wetzel, Douglas Tabbutt
In this learning activity you'll create a packet filter.
Dynamic Host Configuration Protocol
In this learning activity you'll examine the software operation Dynamic Host Configuration Protocol (DHCP), which automatically performs TCP/IP configurations.
Components of a Data Center
In this learning activity you'll describe the typical components of a data center.
Understanding Cloud Service Types
By Jeff Sonnleitner
You'll explore the three main services of cloud computing: Software as a service, Platform as a Service, and Infrastructure as a Service.
By Dawn Rohm
You'll be introduced to the Go-Back-N ARQ, learn what it is, and find out how it's used to keep track of data sent between networked computers.
User Experience Design: User Experience Testing
By Kimberly Reed
In this learning activity, you'll be introduced to user experience testing.
Finding Factorials with Recursion
By Brett Sheleski
In this activity we will discover when recursion is the best solution for your computer programming task.
The IP Address Format
In this learning activity you'll examine the format of an IP address and interpret the octet by converting between decimal and binary numbers.
Visual Studio: Connecting to Team Foundation Service
By Brian Foote
In this learning activity, you’ll practice connecting to the Team Foundation Service (TFS) and your local code repository to get existing code.
CRC – Cyclic Redundancy Check
In this learning activity, you’ll be introduced to what the CRC is, the technology behind it, and how it’s performed.
Access Modifiers in C#
In this learning activity we will learn what access modifiers are and how they are used in C#.
Variables in Computer Programming (C#)
In this learning activity you'll define what a variable is, how they're used in the C# programming language, and how the computer works with variables under the hood.
Firewall: Network Address Translation/Port Address Translation
In this learning activity you'll examine how network address translation works.
In this learning activity you'll examine how a large computer network is configured.
IP Addressing and Subnetting
In this learning activity you'll review how a local area network computer uses a subnet mask to determine if its message is intended for a computer on the same network or on a remote network.
Visual Studio: Creating a New VSTS Repository
In this learning activity, you'll practice creating a new repository in Visual Studio Online, a cloud-based version control system.
The Ethernet Frame
Learners view the seven segments of an Ethernet frame and the types of information each represents.
Debugging: Immediate Window
In this learning activity, you'll explore the Immediate Window including what is it and how you use it?
How Switches Increase Speed
In this learning activity you'll observe how switches are used in local area networks to increase data transmission speeds.
Recursion - See Recursion
In this learning object you'll learn what recursion is and how to use it.
Learners consider the most common types of electromagnetic waves and the kinds of hardware used in a wireless network. A short quiz completes the activity.
By Joseph Wetzel
In this learning activity, you'll explore what malware is, what the different types of malware are, and how you can protect your computer from these threats.
Instantiation: Constructing an Object
By Jay Stulo
In this learning activity you'll discover how constructors in the C# programming language are used to instantiate objects.