Students answer 10 questions in a sample exam. This exercise covers number systems, number conversion, logic gates, and combinational design. Feedback is provided.
This game is a mind game that is all about the sociology and anthropology. It is designed to test the mind of the students in terms of anthropology and sociology.
This Triviatron quiz on AI in education is designed for teachers to assess their knowledge of the integration and impact of AI in the classroom. This twenty question quiz covers the practical applications AI offers in personalized learning, assessment, and classroom management. Teachers are encouraged to challenge Triviatron by testing their understanding of AI's role in enhancing educational experiences.
Augmented and Virtual Reality: What's the Big Deal?
This game is designed to help players build their declarative and conceptual knowledge of augmented and virtual reality and their place in the K-12 classroom.
Learners examine the do's and don'ts of blogging in a school setting. They compare the features of a student blog with those of a classroom community blog. This learning object is particularly designed for instructors.