In this learning object you'll familiarize yourself with memory techniques and apply them to improve your memory.
Learners examine the functions of the three types of memory used by an Allen-Bradley SLC-500 programmable logic controller: the Executive ROM, Scratch Pad, and Processor File.
The student reads about encoding, storage, and retrieval and test his or her memory in an interactive exercise.
This primer introduces the student to the correct method of using the internal memory of a TI-86 calculator.
In this learning activity you'll apply chunking to memory formation and retrieval. You'll test your ability to memorize a series of numbers with and without the chunking method.
Learners examine the elements of a data file memory of an Allen-Bradley SLC-500 programmable controller. A quiz completes the activity.
In this learning activity you'll discover the const keyword and it’s uses in C++.
In this learning activity you'll be introduced to programming pointers compatible with both the C and C++ languages.
In this learning activity you'll discover what the .NET Framework is, what problems it solves, and how it came to be.
In this learning activity you'll define what a variable is, how they're used in the C# programming language, and how the computer works with variables under the hood.
The two types of digital devices, logic gates and flip-flops, and the types of basic operations they perform are presented.
In this animated and interactive object, learners use a memory device to identify NPN and PNP transistors. Learners also examine how much the transistors turn on when the voltage applied to the base is varied.
In this animated learning object, students examine the addresses of PLC elements and how they pertain to I/O connections and internal memory files.
Using a memory shortcut for calculations, the learner determines line and phase values of current in a three-phase AC configuration. Practice problems complete the activity.