In this scenario for working in teams, the learner reads profiles of six company employees and then chooses three people to work on a team on which the learner will also serve. The learner writes a justification of his/her decisions.
The learner sorts a variety of foods based on personal preferences. Those personal choices are then classified by food group. The learner views the charts and reads information about the major food groups.
In this interactive learning activity, learners explore factors that contribute to the aging process. Learners calculate their age based on biological, psychological, and social experiences. Further reflection allows the learner to consider options and assess issues that impact the aging process.
The learner will study an effective workplace email being written while a narrator explains the step-by-step process. The learner will distinguish the difference between poorly written and effectively written emails.
The learner reads a brief explanation of how to use Mandarin Chinese monetary terms in formal and colloquial speech. The learner can then click on a term to listen to its pronunciation and see its value.
Mandarin Chinese - Making an Appointment with the Doctor
In this animated activity, the learner listens to a dialogue in which a caller speaks with a receptionist to make a doctor’s appointment. The learner can then click on a number of medical terms to hear their pronunciation in Mandarin Chinese.
In this interactive object, part 3 in a series, learners follow the steps of the “mathemagician” to examine four numerical curiosities: What’s Special About 1089, Perfect Squares: 1089 and 9801, The Mathematical Significance of 1776, and The Calculator Number Game. The learner will also study six number patterns and look at one remarkable table. Immediate feedback is provided.
In this animated activity, learners read and listen to a dialogue in Mandarin Chinese in a grocery store setting. The learner can then click on photos of fruits and vegetables to hear their pronunciation in Mandarin.
Learners examine pictorial drawings used in engineering including sectioned and exploded drawings. A sketching quiz is provided to help the learner create simple pictorial sketches by using orthographic views and an isometric template.
In this interactive game, learners review emergency medications. For every right answer, the learner earns a square on the tic-tac-toe board while playing against the computer or another contestant.
In this interactive exercise, learners review definitions of 26 terms and then test their knowledge in a matching exercise. Only six terms are included in the quiz; however, if the learner clicks “Restart,” more terms appear in random order.
This activity is cognitive. Learners will actively listen to a story activated by the computer. Then learners will take a quiz on their comprehension. Lastly, learners will compare their chosen answers against the answer key to determine how well they really did "actively" listen. (Credit given to Tom E. Wirkus, University Of Wisconsin-LaCrosse for this activity.)
In this animated and interactive object, learners use rotational input velocity to determine the linear output velocity of a rocker or lever. Learners test their knowledge in an exercise at the end of the activity.
Learners study how a circuit converts the AC output of a linear voltage differential transformer (LVDT) into variable DC voltage. It is recommended that learners view the learning object IAU7807, “The LVDT: A Linear Voltage Differential Transformer in Action” before going through this object.