In this interactive object, learners examine terminology dealing with phonics and whole language and identify the different types of activities that would be seen in a phonics-based or whole language classroom. Part of this activity has audio.
Learners examine how language can interfere with clear communication. They select examples of ambiguity, assuring expressions, doublespeak euphemisms, jargon, emotive content, false implications, meaningless comparisons, and vagueness. In an interactive exercise, learners identify ways to overcome these barriers.
Learners use this Structured Query Language tutorial to gain an understanding of how a SELECT statement is built. This learning object has audio content.
In this learning object designed for educators, users review strategies for teaching reading in all classrooms, not just in the reading or language arts classroom. Two pages contain audio.
In this animated activity, learners read and listen to a dialogue in Mandarin Chinese in a grocery store setting. The learner can then click on photos of fruits and vegetables to hear their pronunciation in Mandarin.
Learners read and listen to phrases in Mandarin Chinese that would be part of directions to common locations. Additional vocabulary words related to forms of transportation are also presented.
Learners read about nonverbal communication. In a drag-and-drop exercise, they evaluate photos of people interacting and determine if the behaviors shown interfere with communication or enhance it.
Learners examine the seven most common barriers to effective listening and consider suggestions for how to overcome these barriers. This interactive object contains audio.
In this learning activity you'll define what a variable is, how they're used in the C# programming language, and how the computer works with variables under the hood.