In this animated object, learners view hydrogen and hydroxide ions in a solution. A brief quiz on the basic principles of the term pH completes the activity.
Nine Principles of Good Practice for Assessing Student Learning: Where Do I Stand?
In this interactive object, instructors use an extensive inventory to assess their beliefs and uses of assessment. The inventory is based on the work of educators supported by the American Association of Higher Education Assessment Forum in 1996.
Users of this learning object review a case study of an online student and her experience with her instructor. They determine the principles of good practice for teaching online.
In this interactive object, learners read the definitions of terms related to moral and ethical principles. They then use a process to analyze an ethical dilemma in a health care setting.
Instructors complete a simple, informal inventory that helps them to see how they use the Seven Principles of Good Practice in Undergraduate Education developed by Chickering and Gamson (supported by AAHE, ACE, Johnson and Lilly foundations) in 1987.
In this interactive object, learners read a brief summary of the principles of cash basis accounting and then check their knowledge of transactions in a drag-and-drop exercise.
Learners solve word problems involving basic mechanical principles such as torque, horsepower, work, and power. Students who have problems with a particular word problem may try it again with a different set of numbers.
The learner will become familiar with eight principles of collaborative leadership to build a team where members find satisfaction and reward in their job.
Users of this learning object evaluate the early online experiences of four hypothetical students and record the lessons that can be learned about what to do and what not to do to create effective online learning environments.
In this interactive exercise, learners review definitions of 26 terms and then test their knowledge in a matching exercise. Only six terms are included in the quiz; however, if the learner clicks “Restart,” more terms appear in random order.